Ptex 3D : Say goodbye to UVs
Developed by Disney/Pixar, Ptex generated a ton of buzz a couple years ago with its simple promise: no more UVs and no more headaches. It was like someone saying “self-cleaning apartment”—everyone wanted in. With Ptex, textures are parametrically stored per polygonal face and there are no visible seams.
Ptex is actually Open Source, and is making a splash in some big name packages at SIGGRAPH this year. Expect it to filter through to other packages in the not too distant future.
Posted: July 29th, 2010
Categories: 3D, Development Tools
Tags: Pixar, Ptex, SIGGRAPH, UV
Comments: View Comments.
Categories: 3D, Development Tools
Tags: Pixar, Ptex, SIGGRAPH, UV
Comments: View Comments.




