Ptex 3D : Say goodbye to UVs

Developed by Disney/Pixar, Ptex generated a ton of buzz a couple years ago with its simple promise: no more UVs and no more headaches. It was like someone saying “self-cleaning apartment”—everyone wanted in. With Ptex, textures are parametrically stored per polygonal face and there are no visible seams.

Ptex is actually Open Source, and is making a splash in some big name packages at SIGGRAPH this year. Expect it to filter through to other packages in the not too distant future.

Posted: July 29th, 2010
Categories: 3D, Development Tools
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