News for the ‘PSP’ Category

Imagination Technologies : PowerVR GPUs

Apple’s new A5 processor features a dual core PowerVR SGX 543 – the same graphics tech that’s set to be featured in the forthcoming Sony NGP, the difference being that the new PlayStation portable will double the core count, bringing an unprecedented amount of graphical power to the mobile space.

Firstly, where we are at right now…

Secondly, an interview which gives us some perspective on where we are going…

Two great resources for those of us that are excited about the future of mobile gaming.

Posted: April 13th, 2011
Categories: Apple, GPU, PSP, Sony, ipad
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Sony Announce ‘PSP2′

Here are the detailed specs, straight from Sony:

  • CPU: ARM® Cortex™-A9 core (4 core)
  • GPU: SGX543MP4+
  • External Dimensions: Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)
  • Rear touchpad: Multi touchpad (capacitive type)
  • Cameras: Front camera, Rear camera
  • Sound: Built-in stereo speakers, Built-in microphone
  • Sensors: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), Three-axis electronic compass
  • Location: Built-in GPS, Wi-Fi location service support
  • Keys / Switches: PS button, Power button, Directional buttons (Up/Down/Right/Left), Action buttons (Triangle, Circle, Cross, Square), Shoulder buttons (Right/Left), Right stick, Left stick, START button, SELECT button, Volume buttons
  • Wireless communications: Mobile network connectivity (3G), IEEE 802.11b/g/n (n = 1×1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode), Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP)

Certainly more exciting than the Nintendo 3DS. But will Sony market it correctly, and will they interface with Indie Devs. any better than they did with the PSP?

Posted: January 28th, 2011
Categories: PSP, Sony
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Sony Hints at Future Mobile Gaming Strategy…

There is a gaming market based on cellphones, and there are many changes that are being seen [with] Nintendo, as well as ourselves, in the field of the product for the gamers. And there are smartphones and others or even cellphones gaming markets are very popular here in japan. So the market itself is very… expanding.

We will look into those markets in trying to develop strategy for the future. Of course, we can’t talk about specific products, but smartphones and tablets… it is difficult to tell you how we can put the games on them, but they are not going to be planned in different parts of our company.

I think we can better incorporate all of these capabilities better… so when the timing is right we can probably announce… the new product that we have.

Tablets… fall somewhere in between, and it is true Apple has led the market, but when we are to enter the market, we would like to put a Sony character onto … a new product, and that is the effort we are making right now. Therefore I think you can hope for a very good product to come out.

So there you go. Clear as mud.

Posted: November 1st, 2010
Categories: PSP, PlayStation, Sony
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What is Sony’s Plan For The PSP2?

So here’s the real question mark in my mind regarding the PSP Phone leak – does it really make sense for Sony, probably less than a year away from getting PSP 2 out into the public eye, to start building tech from the (pretty unsuccessful) PSPgo into phone handsets? One might argue that it could help to head off Apple’s assault on the gaming sector – and certainly, a phone that can play Monster Hunter Portable would be pretty attractive in Japan – but the potential for a PSX style high profile failure which would pollute a future, PSP2-focused effort cannot be discounted.

What is Sony’s plan?

We have heard that PSP2 hardware is with developers right now. And yet this week we are seeing leaked images and specs of a “Playstation Phone”. Which is apparently an ARM based smartphone with slide out controls.

Japanese console hardware, be it handheld or full size, is typically very focussed, low cost, high performance hardware (as long as you can do the programming equivalent of patting your head and rubbing your tummy).

As good as the current crop of 1Ghz ARM processors and their GPU sidekicks are, they are not really suited to emulating PS2, or even PSP games.

Even Nintendo’s underpowered 3DS has some fairly unique specialisations to its silicon. 2 CPUs (roughy equivalent to one original iPhone CPU) and a really ancient GPU. But a GPU that boasts some fairly specialised pipeline mods to an OpenGL ES 1.x base. All in all enough to provide a focussed and specialised gaming experience.

If the PSP2 and the “Playstation Phone” both come to market it is extremely unlikely that they will be compatible in any way. The former is likely based on specialised silicon and relies on proprietary languages and APIs. The latter is just a branded Android smartphone.

This is fragmentation of a brand and a hardware base of the very worst kind.

Colour me confused.

My fear is that Sony Ericsson just want in on the smartphone explosion. And we are going to see yet another Android handset. Which will achieve nothing more than killing the PSP2 outside Japan.

Perhaps it is just time to kill the PSP line altogether? If I was actually using my PSP developer credentials, and was half way through a project for that platform I would be very concerned right now.

Posted: October 29th, 2010
Categories: ARM, PSP, Sony
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PlayStation Minis Pass One Million Downloads

While the million download milestone is not an insignificant one, Sony acknowledged in May that there’s still work to be done if the Minis project is to be deemed a success.

Especially when you consider this..

CUPERTINO, California—September 28, 2009—Apple® today announced that more than two billion apps have been downloaded from its revolutionary App Store, the largest applications store in the world. There are now more than 85,000 apps available to the more than 50 million iPhone™ and iPod touch® customers worldwide and over 125,000 developers in Apple’s iPhone Developer Program.

“The rate of App Store downloads continues to accelerate with users downloading a staggering two billion apps in just over a year, including more than half a billion apps this quarter alone,” said Steve Jobs, Apple’s CEO. “The App Store has reinvented what you can do with a mobile handheld device, and our users are clearly loving it.”

Apple PR.

That’s over 2000 times more downloads than Sony has achieved in a similar timeframe.

Posted: July 15th, 2010
Categories: App Store, Apple, Apps, PSP, Sony, iOS, iPhone OS, iPod, iTunes, ipad, iphone
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